STARONE01
PRASHANTH | CREATIVE TECHNOLOGIST
Architecting the Undoable. Merging high-performance code with cinematic storytelling.
ABOUT
I'm STARONE01 — a Creative Technologist who operates at the intersection of cinematic vision and systems engineering.
On one side, I architect photorealistic experiences in Unreal Engine 5, crafting trailers and visualizations that move audiences. On the other, I design high-performance backend systems in Go and Python that scale without breaking.
I don't build for agencies. I work with visionaries and founders who need someone who can execute both the art direction and the underlying infrastructure. That's the rare combination I bring.
CAPABILITIES
The Director
3D VISUALIZATION
I create photorealistic cinematic trailers and product reveals using Unreal Engine 5. High-impact visuals that tell your story.
The Engineer
BACKEND ENGINEERING
I build high-scale, fault-tolerant systems using Go (Gin) and Python. Production-ready infrastructure that performs.
EXPERIENCE
Creative Technologist
Independent Operator
Architecting cinematic experiences and backend systems. Unreal Engine 5 cinematics, Go/Python infrastructure, working with founders and visionaries.
CTO & Systems Architect
Previous Ventures
Led technical strategy, built production systems, managed engineering teams. Deep expertise in ASR systems, NLP, and ML infrastructure.
Electrical Engineer
Academic Foundation
Continuous learning in embedded systems, signal processing, and systems design. EE principles inform my technical decisions.
TECHNICAL ARSENAL
3D & CINEMATICS
SYSTEMS & BACKEND
CORE LANGUAGES
INFRASTRUCTURE
LET'S WORK
I work with founders and visionaries who need someone who can execute at the intersection of cinematic vision and systems engineering. If you're building something undoable, let's talk.
COMMISSION OPPORTUNITIES
- →Cinematic trailers & product reveals (UE5)
- →Backend systems & infrastructure (Go/Python)
- →Consulting on technical architecture
- →Fractional CTO / technical leadership